"Initial plan was to finish all it in 2.5 years, but we hadn't able to do that - partially because the game was under operation, partially because we got user feedback that changed priorities and added new features. Gaijin CEO Anton Yudintsev reflected in a Reddit post Well, Gaijin's plan was to complete ground vehicles, get cockpits sorted, and have balance in decent shape, to launch in that state, then focus on ships. You might be wondering what happened to proper naval warfare, the third front War Thunder was due to battle across. The game now also has 3D cockpits for all aircraft, while back on the ground vehicles with hydropneumatic suspension can hunker down and boogy from side to side. Its main feature is Japanese ground vehicles, completing the game's lineup of pootlers. The update tipping War Thunder over from beta into officially launched is v1.65, nicknamed 'Way of the Samurai'. War Thunder is still missing several long-planned features, like proper shipfights, but they are coming. well, not done, but officially 'released' and out of beta. Now, after four years in open beta, Gaijin Entertainment have declared their free-to-play aeroplane-a-tank battler is. Back when simulated man Tim Stone declared War Thunder one of the best sims, it wasn't even out of beta.
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